MY NUMBER ONE
MFA Thesis Project
Ros Fiol
THE PROJECT
MY NUMBER ONE Two brothers fight over —and within!— a kiddy racing video game.
PLAYER 1 (Red) : Older brother (11-12). bossy, possessive, moody. Wants to win. Needs to play nice! → too bossy
PLAYER 2 (Blue) : Younger brother (6-7). loud, unruly, goofy. Wants to keep up. Needs to play nice! → too self-centered
THE TWO—each selfish in their own way—ULTIMATELY LEARN THAT SHARING IS CARING
Action-packed eye candy that pays tribute to games, growth via sibling rivalry, and all those summer sleepovers
ADVENTURE CUP: MACH 5 MILLION
Fictional racing video game where players chase after the flying adventure cup (think Golden Snitch).
First player to catch the adventure cup wins!
3D composition mockup ilustration (game screen is procedurally rendered 3D low poly game, sillhouettes are mocap puppets)
2D lineup
environment color script
plot progression (mapped along overall energy)
test animation / proof of concept
early animatic using temp audio
PRODUCTION
THE RUNDOWN
2-3 minutes (excluding credits) ; fast paced, action-packed visuals
Hand-drawn, 2D animation and 3D game renders + VFX (composite)
TEAM
MY FOCUS
Music Composition
Sound Design
Voice (2 characters)
Colorist
FX Animator
Compositor
3D Render (3-5 shots max)
2D Rough Anim
2D Cleanup
BG Painting
Cut
Script
3D Model + Rig
SOFTWARE
MENTORSHIP
ToonBoom Harmony
Adobe Creative Suite
Blender / Unity / Maya
ProCreate
Kathy Smith
Eric Goldberg
Peter Chung
GENERAL PRODUCTION TIMELINE
SUMMER ‘22
3D model + rig, envioronment render
Finalize script
Set up casting call
Spotting sessions with composer
FALL ‘22
Test / research 3D renders
Finish rough animation
Record all dialogue / voice
Background roughs
ROUGH CUT
SPRING ‘23
Cleanup + color
Finish backgrounds
FX animation
Score + sound design
color correction / composite
MAY ‘23
Final Mix
Delivery
Thank you!